![]() Ge. Force 6 series - Wikipedia. The Ge. Force 6 Series (codename. NV4. 0) is Nvidia's sixth generation of Ge. Force graphic processing units. Launched on April 1. Ge. Force 6 family introduced Pure. Video post- processing for video, SLI technology, and Shader Model 3. Microsoft. Direct. X 9. 0c specification and Open. GL 2. 0). Ge. Force 6 Series features[edit]The Scalable Link Interface (SLI) allows two Ge. Force 6 cards of the same type to be connected in tandem. Accéder au Support : http:// Commander sur Dell.com, Cliquez ici. Autres manuels . # # List of USB ID's # # Maintained by Stephen J. Gowdy # If you have any new entries, please submit them via # http:// # or send. Yesterday morning I plugged in my computer. I reached for the power button on my Dell Dimension 8400, but then noticed that the tower’s power light was flashing orange. The driver software balances the workload between the cards. SLI- capability is limited to select members of the Ge. Force 6 family; 6. SLI is only available for cards utilizing the PCI- Express bus. Nvidia Pure. Video Technology[edit]Nvidia Pure. Video technology is the combination of a dedicated video processing core and software which decodes H. VC- 1, WMV, and MPEG- 2 videos with reduced CPU utilization. Shader Model 3. 0[edit]Nvidia was the first to deliver Shader Model 3. SM3) capability in its GPUs. SM3 extends SM2 in a number of ways: standard FP3. Shader Model 3. 0 was quickly adopted by game developers because it was quite simple to convert existing shaders coded with SM 2. A/2. 0. B to version 3. Ge. Force 6 line. Caveats[edit]Pure. Video functionality varies by model, with some models lacking WMV9 and/or H. In addition, motherboards with some VIA and SIS chipsets and an AMD Athlon XP processor seemingly have compatibility problems with the Ge. Force 6. 60. 0 and 6. GPUs. Problems that have been known to arise are freezing, artifacts, reboots, and other issues that make gaming and use of 3. D applications almost impossible. These problems seem to happen only on Direct. D based applications and do not affect Open. GL.[citation needed]Geforce 6 Series comparison[edit]Here is how the released versions of the "Ge. Force 6" series family compare to Nvidia's previous flagship GPU, the Ge. Force FX 5. 95. 0 Ultra, in addition to the comparable units of ATI's newly released for the time Radeon X8. X8. 50 Series: Ge. Force FX 5. 95. 0 Ultra. Ge. Force 6. 20. 0 TC- 3. Ge. Force 6. 60. 0 GTGe. Force 6. 80. 0 Ultra. ATI Radeon X8. 00 XT PEATI Radeon X8. XT PETransistor count. Manufacturing process. Die Area (mm²)~2. Core clock speed (MHz)4. Number of pixel shader processors. Number of pixel pipes. Number of texturing units. Number of vertex pipelines. Peak pixel fill rate (theoretical)1. Gigapixel/s. 70. 0 Megapixel/s. Gigapixel/s. 6. 4 Gigapixel/s. Gigapixel/s. 8. 6. Gigapixel/s. Peak texture fill rate (theoretical)3. Gigatexel/s. 1. 4 Gigatexel/s. Gigatexel/s. 6. 4 Gigatexel/s. Gigatexel/s. 8. 6. Gigatexel/s. Memory interface. Memory clock speed. MHz DDR7. 00 MHz DDR2. GHz / 9. 50 MHz** GDDR3. GHz GDDR3. 1. 1. 2 GHz GDDR3. GHz GDDR3. Peak memory bandwidth (GB/s)3. Ge. Force FX series has an Array- based Vertex Shader.(**) AGP 6. GT variant. Ge. Force 6. Series[edit]. Ge. Force 6. 80. 0 Ultra PCI- E 5. MB GDDR3. The first family in the Ge. Force 6 product- line, the 6. As the very first Ge. Force 6 model, the 1. Ge. Force 6. 80. 0 Ultra (NV4. Nvidia's previous top- line product (the Ge. Force FX 5. 95. 0 Ultra), packed four times the number of pixel pipelines, twice the number of texture units and added a much improved pixel- shader architecture. Yet, the 6. 80. 0 Ultra was fabricated on the same (IBM) 1. FX 5. 95. 0, and it consumed slightly less power. Like all of Nvidia's GPUs up until 2. AGP bus. Nvidia added support for the PCI Express (PCIe) bus in later Ge. Force 6 products, usually by use of an AGP- PCIe bridge chip. In the case of the 6. GT and 6. 80. 0 Ultra, Nvidia developed a variant of the NV4. NV4. 5. The NV4. 5 shares the same die core as the NV4. AGP- PCIe bridge on the chip's package. Internally, the NV4. AGP NV4. 0 with added bus- translation logic, to permit interfacing with a PCIe motherboard. Externally, the NV4. NV4. 8 is a version of NV4. MB RAM. The use of an AGP- PCIe bridge chip initially led to fears that natively- AGP GPUs would not be able to take advantage of the additional bandwidth offered by PCIe and would therefore be at a disadvantage relative to native PCIe chips.[citation needed] However, benchmarking reveals that even AGP 4x is fast enough that most contemporary games do not improve significantly in performance when switched to AGP 8x, rendering the further bandwidth increase provided by PCIe largely superfluous.[citation needed] Additionally, Nvidia's on- board implementations of AGP are clocked at AGP 1. PCIe for the rare situations when this bandwidth is actually necessary.[citation needed]The use of a bridge chip allowed Nvidia to release a full complement of PCIe graphics cards without having to redesign them for the PCIe interface. Later, when Nvidia's GPUs were designed to use PCIe natively, the bidirectional bridge chip allowed them to be used in AGP cards. ATI, initially a critic of the bridge chip, eventually designed a similar mechanism for their own cards.[citation needed]Nvidia's professional Quadro line contains members drawn from the 6. Quadro FX 4. 00. 0 (AGP) and the Quadro FX 3. PCI Express). The 6. Ge. Force Go 6. 80. Go 6. 80. 0 Ultra GPUs. Pure. Video and the AGP Ge. Force 6. 80. 0[edit]Pure. Video expanded the level of multimedia- video support from decoding of MPEG- 2 video to decoding of more advanced codecs (MPEG- 4, WMV9), enhanced post- processing (advanced de- interlacing), and limited acceleration for encoding. But perhaps ironically, the first Ge. Force product(s) to offer Pure. Video, the AGP Ge. Force 6. 80. 0/GT/Ultra, failed to support all of Pure. Video's advertised features. Media player software (WMP9) with support for WMV- acceleration did not become available until several months after the 6. User and web reports showed little if any difference between Pure. Video enabled Ge. Forces and non- Purevideo cards. The prolonged public silence of Nvidia, after promising updated drivers, and test benchmarks gathered by users led the user community to conclude that the WMV9 decoder component of the AGP 6. Pure. Video unit is either non- functional or intentionally disabled.[citation needed]In late 2. Nvidia's website finally confirmed what had long been suspected by the user community: WMV- acceleration is not available on the AGP 6. Of course, today's standard computers are fast enough to play WMV9 video and other sophisticated codecs like MPEG- 4, H. VP8 without hardware acceleration. Ge. Force 6 series general features[edit]. Ge. Force 6. 80. 0 Personal Cinema. GPU architecture. Up to 8x more shading performance compared to the previous generation. Cine. FX 3. 0 engine - Direct. X 9 Shader Model 3. On Chip Video processor (Pure. Video)Full MPEG- 2 encoding and decoding at GPU level (Pure. Video)Advanced Adaptive De- Interlacing (Pure. Video)DDR and GDDR- 3 memory on a 2. Memory interface. Ultra. Shadow II technology - 3x to 4x faster than NV3. Ge. Force FX 5. 90. High Precision Dynamic Range (HPDR) technology. Floating- point 3. Intelli. Sample 4. Technology - 1. 6x Anisotropic Filtering, Rotating Grid Antialiasing and Transparency Antialiasing (see here)Maximum display resolution of 2. Hz. Video Scaling and Filtering - HQ filtering techniques up to HDTV resolutions. Integrated TV Encoder - TV- output up to 1. Open. GL 2. 0 Optimizations and support. DVC 3. 0 (Digital Vibrance Control)Dual 4. MHz RAMDACs which support QXGA displays up to 2. Hz. Dual DVI outputs on select members (implementation depends on the card manufacturer)6. Memory Clock Speed: 4. MHz (8. 00 MHz effective) Memory Interface: 1. Memory Bandwidth: 1. GB/s Fill Rate: 3. Vertex/s: 5. 00 million SLI support (Only for the PCIe version) Cooling System: Passive cooling (Nvidia reference cards) Memory Type: GDDR3 or DDR2 Fabrication process: 9. Board Name. Core Type. Core(MHz)Memory(MHz)Pipeline. Config. Vertex. Processors. Memory. Interface. Ultra. NV4. 0/NV4. NV4. 84. 00. 11. 00. GTNV4. 0/NV4. 5/NV4. GSNV4. 0/NV4. 23. GTONV4. 0/NV4. 53. NV4. 0/NV4. 1NV4. Go. NV4. 1M3. 00. Go Ultra. NV4. 1M(0. NV4. 2M(0. 1. 1u)4. XTNV4. 0/NV4. 1/NV4. XENV4. 02. 75/3. 00/3. LENV4. 03. 00. 70. The limited- supply Ge. Force 6. 80. 0 Ultra Extreme Edition[2] was shipped with a 4. MHz core clock and (usually) a 1. MHz memory clock,[3] but was otherwise identical to a common 6. Ultra. The Ge. Force 6. GS is cheaper to manufacture and has a lower MSRP than the Ge. Force 6. 80. 0 GT because it has fewer pipelines and is fabricated on a smaller process (1. The AGP version, however, uses the original NV4. GT circuit board and the inactive pixel and vertex pipelines may potentially be unlockable.
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